Dive into the zombie apocalypse with Zombie Panic! Source: a cooperative, survival-horror first-person-shooter. One of the most popular Half-Life 2 modifications of all time. Choose your team as the undead or a survivor. Enjoy their unique abilities, weapons, and challenges in this high-paced, action-packed thriller.
Don't have a server? Install zpsserver on a cloud server. Most offer free credit to get you started. Compatibility zpsserver will run on popular distros as long as the minimum requirements are met. Minimum Recommended Distros. Ubuntu 16.04 LTS. Debian 8.
Fedora latest release. CentOS 7 Other Distros Although not tested, any distro with and should also be compatible with Zombie Panic! Source servers. Supported Architecture. 64-Bit distros ARE supported.
32-Bit distros ARE supported. Only 32-Bit binary is available. SteamCMD by Valve is used to install and update this game server.
SteamDB Steam uses Appid. Find out more at. Install From the command-line do the following.
Ensuring you have also installed the dependencies above. Create a user and login. Adduser zpsserver note: do NOT set the password as zpsserver. Use a strong password.
Random password: passwd zpsserver su - zpsserver 2. Download linuxgsm.sh. Wget -O linuxgsm.sh && chmod +x linuxgsm.sh && bash linuxgsm.sh zpsserver 3. Run the installer and follow the instructions./zpsserver install Support this project on, and Further and is available. All Commands A complete list of commands can be found by typing./zpsserver Below are the most common commands available.
Running start./zpsserver start stop./zpsserver stop restart./zpsserver restart console Console allows you to view the live console of a server as it is running and allow you to enter commands; if supported./zpsserver console To exit the console press CTRL+b d. Pressing CTRL+c will terminate the server.
Updating update Update checks for any server updates and applies them. The server will update and restart only if required./zpsserver update Bypass the check and go straight to SteamCMD update./zpsserver force-update validate You can use the SteamCMD option when updating the server./zpsserver validate Debugging Details You can get all important and useful about the server such as passwords, ports, config files etc./zpsserver details Debug Use debug mode to help you if you are having issues with the server.
Debug allows you to see the output of the server directly to your terminal allowing you to diagnose any problems the server might be having./zpsserver debug Logs Server logs are available to monitor and diagnose your server. Script, console and game server (if available) logs are created for the server. /home/zpsserver/logs Backup Backup will allow you to create a complete bzip2 archive of the whole server./zpsserver backup Monitor LinuxGSM can monitor the game server by checking that the proccess is running and querying it. Should the server go offline LinuxGSM can restart the server and send you an alert. You can use cronjobs to setup monitoring./zpsserver monitor Configure LinuxGSM For details on how to alter LinuxGSM settings visit page. Documentation For detailed documentation visit the LinuxGSM.
Zombie Panic! Source logo Release December 28, 2007 (v1.0) October 3, 2008 (v1.3) (Steam Release), Mode(s) Zombie Panic!
Source (ZPS) is a cooperative, survival-horror. It is the sequel to the popular Zombie Panic. Set in the middle of a, players start as a small group of survivors attempting to stay alive. Each map will have its own objectives to complete and win the round or survive by a period of time. Initially released on December 28, 2007 via page as a (v1.0) and later re-released for Steam via in October 8, 2008 as a game. Contents.
Gameplay At the start of each round, players can either choose to join the human team or volunteer to be the first zombie. If no one volunteers the game will pick one human randomly, and the game begins. The starter zombie's goal is to kill the humans while the human goal is to stay alive as long as possible, complete objectives, or even wipe out all the zombies.
The catch is that when a human dies he will simply join the ranks of the undead, now ready to finish off his old living teammates. The humans cannot tell by the player list who is alive and who is undead. Eventually, there will only be one survivor still standing if everything goes wrong, his back against the wall while facing the animated corpses of his former allies. In a survival round, the zombies team only has a certain number of reinforcements (lives), and when a zombie is killed they lose a life from the counter. However, when a human is killed they gain 1 life. When the zombies run out of lives, the remaining survivors win the round by killing off the remaining left on the map. In objective rounds, zombies get an unlimited number of lives while the humans must complete a variety of map-based objectives to win.
History Zombie Panic! Source began development in early 2005, and released their first public beta on December 28, 2007. On October 8, 2008, it was one of the first five 'mods' to be released on by under their new commitment to easily accessible quality user-created modifications in the Steam Store. See also. References.